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See, that’s what the app is perfect for.

Sounds perfect Wahhhh, I don’t wanna

I also worked on this last semester! This is the big one. As one of many students taking a Research Studio course, we developed this game using the Unity engine. A co-op experience for up to four players trekking through a fantasy-inspired dungeon takes a deliciously dark turn as players must betray each other in order to win the game. I worked on many elements of this game, having a hand in the dungeon generation, the statistic collecting, and various bug fixes and other minor improvements. It took advantage of my experience working in Unity, and I’m excited for its imminent release later this year.


For more information, head to http://magic.rit.edu/studios/hsb/